End of the mobile app obsession?
You see quite a few of these types of article dispelling the mobile app and suggesting that HTML5 will conquer all.
Well, I think HTML5 just might do it (HTML5 obviously being a catch-all term, but you get the idea).
The capabilities of phones to handle complex JavaScript, advanced CSS and yes, HTML5 really does make you question why you would build an app in many cases. There are, of course, many situations where apps are the right way to go, but for many brands trying to handle multiple delivery platforms and large amounts of content, apps can be cumbersome, expensive and in the end not reach the audience.
Apps work when you're trying to deliver a product as an app - DrawSomething, Angry Birds, Twitter, Flipboard - but when you're marketing a company or range of things it's going to be more difficult in an app.
People often say "oh but an app has a greater audience because it is in an app store", but this is only really true if you spend 10's of thousands of pounds pushing media towards it, whereas if you are John Lewis or Sainsbury's people are much more likely to just Google you, at which point you just need yourself a mobile-optimised website - either through some (buzzword-alert) responsive design solution or something more bespoke based on the mobile traffic the brand gets.
Android really isn't helping of course - the fragmentation of the handset base and platform is making it much harder to create apps quickly/easily/cheaply.
Anyway, we'll see, but it's definitely worth asking the question "wouldn't this be better as a mobile-optimised web experience?" each time someone says "we've got a great idea for an app to market brand X".